Thursday, 1 December 2011
What I've finished - November 2011
Only the second time it's happened this year, a month without completing anything, but unfortunately life got in the way in November and gaming had to take a back seat. Hopefully normal service should be resumed in December.
Monday, 28 November 2011
What I've finished - October 2011
Just the one game this month but a very good game. Ghost Trick is a very text heavy game but has an interesting and engaging plot and fantastic puzzles that can take some serious thought to figure out. Definitely one to recommend.
Tuesday, 18 October 2011
Metroid Prime 3: Corruption review
Five years after Samus made her 3D debut in Metroid Prime she returns to complete the trilogy in Metroid Prime 3: Corruptions, this time on the Wii.Due to the GameCube pretty much being dead and buried before the Prime trilogy could be completed, Corruption was released on it's successor the Wii which meant new graphics, new sound and a whole new control scheme.
Six months after the end of Echoes Samus is called to the Federation for a meeting with the other bounty hunters first encountered in Metroid Prime Hunters. Here they are given orders to clear a virus from super computers called Aurora units. Obviously with this being Metroid it's easier said then done and when the hunters land on the planet Norion they learn that a Phazon asteroid will soon be colliding with the planet. Before they can do anything about it they are attacked by Dark Samus and knocked unconscious, well, all but Samus who just manages to activate the security defenses before the asteroid hits.
Controlling the Phazon is key to the game but I'll come back to that later.
Next, the controls. With Corruption being released on the Wii the by now familiar feel of the Cube pad has been replaced with the Wii remote and nunchuk which adds new experiences to the trilogy. First of all is the ability to use Samus's ship to do more than just save in. You can now enter codes into a keypad and activate the thrusters to fly between planets. Whilst it would have been great to take full control of the ship to fly around it is still a nice touch. Sections of the game also require you to move door controls which you can do by using pulling, twisting and pushing motions to activate the doors.
One small niggly thing that I found with the controls was when changing between visors you have to hold down a button to bring up the visor select screen and then flick the remote to select which one you require. It is simple enough but it would have been better to keep it the same as the first two games and use the d-pad on the remote which is redundant bar pressing down to fire missiles. Apart from that the controls are fine and easy to use.
Quickly touching on the visors, there are no new visors this time round with there also only being three available which are the command visor, the scan visor and the return of the X-Ray visor from the first Prime game. The scan visor has the new option of scanning certain points that will call for your ship where it will either drop missiles to destroy stuff or pick up and move certain items.There is also a change to the beams where as in the first two Prime games you could select from four beams, now the beams are stacked like back in Super Metroid. Finally, a change has been made with the loss of Samus's weapons at the beginning of the game where she in fact does not lose the weapons at all. This time round Samus starts off with basic weapons and has to collect upgrades through out the game to be strong enough to destroy each of the bosses.
Another use of Samus's ship is the ability to fly between not only different planets but also different sections of the planet that you are currently on. This eliminates a lot of walking and backtracking and makes reaching places a lot easier. That's not to say that walking and back tracking has completely disappeared, it just means that you won't have to walk through the same spot god knows how many times.
So, going back to the Phazon that has corrupted Samus. This is an integral part of the game as it's a function that you use to become temporaryily invincible and boosts your attack to allow Samus to easily take out tougher enemies. This unfortunately does come with a price in that first of all to activate the hypermode an energy tank has to be injected meaning that for the time you are in hypermode your energy is quickly falling. The second catch is that if you don't exit or fire the phazon quick enough Samus will become corrupted and will die instantly. Therefore, at the beginning of the game especially, you have to be wise as to when best use the hypermode and be quick enough to exit before death occurs.
Overall with all the new additions of hyper mode, summoning Samus's ship, the extra waves and waves of enemies and the use of the Wii remote and nunchuk, Corruption feels like a new game instead of just feeling like the third game in a series. Bar the difficulty level being a lot easier than the previous games, Corruption is a worthy game to close the Prime trilogy and like the frist two games should definitely be in your collection.
Final score 8.5/10
Monday, 17 October 2011
Metroid Prime 2: Echoes review
Just two years after the successful release of Metroid Prime, Retro Studios and Nintendo once again joined up to create a sequel, Metroid Prime 2: Echoes.And what a sequel it is.
This is where the game really begins.
Yes, like the first game you have to hunt down and collect weapons and upgrades and yes once this is done you have to collect keys to access a temple to face the last boss but that's all that is the same between the two games as there is so much that is different and I'll start with the most obvious which is the two worlds.
Overall though Echoes, like Prime, is an excellent game and a worthy sequel and should definitely be be sitting in your collection alongside the first one.
*Echoes introduced a multi-player section to the Prime trilogy which I've yet to play which is why it isn't mentioned in the review.
Sunday, 16 October 2011
Metroid Prime review
Eight years. That's how long it took for Nintendo to release a new Metroid game on a home console after the release of Super Metroid on the Super Nintendo.Was it worth the wait? A resounding yes.
Taking the template of Super Metroid, developers Retro Studios and Nintendo pulled Samus into the 21st Century and gave fans an excellent 3D first-person adventure that gives you impressive graphics, vast areas to explore and great game play.
The game starts with Samus landing and exploring a Space Station and it's the exploring that plays a huge part in Metroid Prime. One of the first things that you will notice when learning the controls is the option to select a different Visor for Samus, a Visor that was new to the series at the time but one that now plays a huge part in the series, the Scan Visor.
The Scan Visor does exactly as it says and allows for you to scan certain objects in nearly every room that you enter. They are items that are different colours with the Visor on with Green being items that have been previously scanned, Orange coloured items are ones that offer information and hints about the story and game. Red coloured items are the most important items to scan as the information from these are collected into the log book and count towards the 100% needed to complete the game and be awarded the special ending. Red coloured scans include the likes of enemies, bosses and collectable items such as missiles and energy. The scanning of bosses is particularly important as it provides information on how to destroy the enemy, especially helpful when the boss has multiple forms.
Once the first boss has been scanned and killed it's time a familiar sight to Metroid fans which is the countdown. Samus has seven minutes to return to her ship before the Station explodes killing everyone and everything aboard. It's here where everything starts to really kick in as the game play and the start of the plot is set-up as an explosion causes Samus's suit to malfunction leaving the player with everything unavailable except for the Power Beam. It's also the first time in the game that you get to see Meta Ridley in full 3D glory.
Once Samus has returned to her ship and has landed on Tallon IV you really start to realise and appreciate just how graphically wonderful Metroid Prime really is. From the forests and barren wastes of of Chozo Ruins to the lava pits of Magmoor Caverns and the snowy plains of Phendrana Drifts, every area and every room has so much details poured into it. Some areas/rooms you will find yourself just standing and looking, absorbing the detail. A special mention has to go to Samus's Visor which just looks amazing when hit by rain drops or when covered by steam, making it hard to see through, just superb. Another superb bit is the cut-scene that happens in the Phendrana Drifts when after stepping through door the shadow of Meta Ridley appears overhead as he flies across the Drifts.
The sound and music are another aspect of the game that are absolutely fantastic with a special mention going to Phendrana Drifts where the music is so serene, a complete contrast to the bombastic technoesque style of music when working your way through the almost claustrphobic tunnels of the Magmoor Caverns. The sound also deserves a mention as each and every noise is distinct and perfect, from the hissing of steam coming from pipes to the screeching of enemies as they come flying towards you.
Due to the design of viewing the game through Samus's visor this allows for changes to be made with four different versions of the visor being available. These are the standard and scanning visors that you start the game with and after collection the thermal imaging and X-Ray visors that allow for enemies, platforms and items to be spotted a lot easily. Like the visor there are also four beams that Samus collects through out the game with the charge beam being the standard at the beginning of the game with the wave, ice and plasma beams being collected later on. There is a fifth beam which is the phazon beam that is used very briefly near the end of the game but plays a major part later on in the trilogy.
Sunday, 9 October 2011
What I've finished - September 2011
Saturday, 8 October 2011
NES-Bit Magazine
It's here.
Saturday, 3 September 2011
What I've finished - August 2011
New Super Mario Bros. - NDS
Batman: Arkham Asylum - 360
Metroid Prime - GameCube
Four games finished this month, two I haven't finished previously and two that I have.
Metal Arms was a real surprise and a gem of a game. I didn't really know anything about it before playing and on the surface it looked like it would be an easy little game to get through, but after playing through the normal mode it turns out that it's quite a hard game but also a very enjoyable game. It's very varied in it's levels with a great array of weapons and definitely worth a play.
Mario Bros. is a game that I have completed previously and whilst in my opinion nowhere near on a par with earlier Mario games it certainly is a lot more entertaining and enjoyable than the game that was released for the Wii. This one is a fun game to play in short bursts.
The first time that I completed Arkham Asylum it easily became one of my all time favourite games and after going and seeing the Batman Live show I just really had the urge to play this again and completed it for the third time since purchase. This time round though I only did a quick run through on easy and didn't collect all of the Riddler trophies/riddles.
Finally, the last game that I completed was Metroid Prime, a game that I had started twice previously and seemed to stop playing around the same place both times. Inspired by the 25th Birthday of Metroid I finally sat down to properly play it and found it to be an absolutely brilliant game that I'm really glad I did sit down and dedicate time to finish.
Thursday, 25 August 2011
NES-Bit.com
For my latest post I want to give a shout out to NES-Bit.com and heap some praise on it's owner/admin Lorfarius.
For those not in the know NES-Bit is a UK site dedicated to anything and everything related to the Nintendo Entertainment System and the PAL games and peripherials that were released for the system over the years.
Lorfarius has put a lot of love and care into the site and you can read here (http://www.nes-bit.com/?p=3223) as to why he has a passion for the NES and why he set up the site.
Going through the site you will find the following:
- Database
- Articles
- Reviews
- Magazines
- NES Maintenance
- Forum
The magazine section is a particular favourite of mine as it covers a few magazines that I used to read when growing up all those years ago including the likes of Nintendo Magazine System, N-Force and coming soon one of my all time favourite magazines, Total! It also features the Nintendo Official Sticker Album which I had completely forgotten about until reminded by the site.
Finally NES-Bit is about to launch a magazine and is currently looking for writers. The previews look gorgeous and if you are interested in writing for them take a look here (http://www.nes-bit.com/NesBitForum/viewtopic.php?f=12&t=343) and drop them a line.
So let's here it for NES-Bit.com and three cheers for Lorfarius.
Thursday, 18 August 2011
What I've finished - July 2011
Lego Star Wars: The Complete Saga - DS
Just the two games completed this month, one of them never played before and the other played numerous times previously.
King Kong I picked up cheap on a whim from a charity shop and turns out that it's actually quite an enjoyable game. It's an FPS game and whilst on the surface you go around blasting dinosaurs you have to be very careful with your ammo as you can find it running out quite quickly, especially with the stronger weapons. As you go through the levels there are a lot of sticks/spears and bones that can be picked up and used as weapons and you spend a lot of the game deciding when would be best to use the spears and when would be best to use ammo.
As for Lego Star Wars, this is a game that I've now completed three or four times and each time I go for 100%. I just find it really enjoyable and it's a game that can be played in short bursts so you can dedicate as much or as little time you want to completing it.