Or to give the book it's full title: Arcade Mania! The Turbo-Charged World of Japan's Game Centers.
here). Well, due to time constraints it's only now that I've finally managed to finish it and what an enjoyable book it is.
Covering nine chapters over 190 pages the book is an interesting look at the Japanese gaming market covering such areas as retro gaming, fighting games, cabinets, shooting and rhythm games and also areas such as crane and card-based games and sticker-picture machines.
Covering the likes of Cave, Suda 51, Mahjong, arcade cabinets, sticker machines and much other stuff the book is a very interesting and at times surprising look at the past and present of Japanese gaming, especially for people like myself who haven't had a chance to look at this area. I won't delve too much into it incase people want to read it themselves but I will say that it's definitely worth a read.